1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97
   |  #include<cstdio> #include<queue> #define IN(x,y,n,m) ((x)&&(x)<=(n)&&(y)&&(y)<=(m)) #define N 1000 using namespace std;
  int maze[N][N]; bool isVisit[N][N]; int d[N][N];
  int dijkstra(int n, int m); int main() {     int Case, i, j;     scanf("%d", &Case);
      while (Case--)     {         int n, m;         scanf("%d%d", &n, &m);
          for (i = 1; i <= n; i++)             for (j = 1; j <= m; j++)                 scanf("%d", &maze[i][j]);
          printf("%d\n", dijkstra(n, m));     }
      return 0; } int dijkstra(int n, int m) {     struct Node     {         int x, y, w;         Node(){};         Node(int a, int b, int c) :x(a), y(b), w(c){}         bool operator<(const Node& a)const{ return w>a.w; }     };
      const int dir[4][2] = { { 0, 1 }, { 0, -1 }, { 1, 0 }, { -1, 0 } };
      priority_queue<Node> PQ;
      int i, j;
      for (i = 0; i < N; i++)         for (j = 0; j < N; j++)         {         d[i][j] = 1e9;         isVisit[i][j] = false;         }
      d[1][1] = maze[1][1];     PQ.push(Node(1, 1, d[1][1]));
      int all = n*m;     for (i = 0; i < all; i++)     {         int next_x = -1, next_y = -1;
          while (!PQ.empty())         {             Node node = PQ.top();             PQ.pop();                          if (!isVisit[node.x][node.y])             {                 next_x = node.x;                 next_y = node.y;                 break;             }         }
                   if (next_x == -1 || (next.x == n&&next.y == m))             break;
          isVisit[next_x][next_y] = true;
                   for (j = 0; j < 4; j++)         {             int x = next_x + dir[j][0], y = next_y + dir[j][1];             if (IN(x, y, n, m))                 if (d[next_x][next_y] + maze[x][y] < d[x][y])                 {                 d[x][y] = d[next_x][next_y] + maze[x][y];                 PQ.push(Node(x, y, d[x][y]));                 }         }     }
      return d[n][m]; }
 
 
  |